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Added: Fawn Desmond - Date: 25.12.2021 03:49 - Views: 28729 - Clicks: 5996

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Just kidding, just kidding. MDots composes his renders in many ways, e.

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In the sex scenes, there are close ups to show the physical contact and allow for an empathetic reaction to the feel of the touch. That is followed by a shot showing some portion of the body and face to show the emotional facial reaction of the character. I have a theater and film background, in that order, and imo Daz3d VNs gain more visually from film than from theater. Too may VNs suffer from a static proscenium shot mentality.

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This would be a scene shot from the front as if the audience were watching the scene from the front and thru the frame of a proscenium. However, with Daz, you can place the camera POV anywhere. It can be behind the character, directly above, wide shot, extreme closeup… it takes time, but why not take full advantage?

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You might start with a facial closeup as character A says something that will result in a kiss. The next cut might be a close duo head shot as character B reacts and character A sees that reaction. The next cut might result in a hand on the cheek by A to B - in a moderate closeup you see the reactions of both - and in an extreme closeup, you only see hand and cheek, giving a visceral moment for the VN reader to focus on that moment and imagine how it would feel.

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The same with a closeup of the actual kiss. A closer shot shows the faces in reaction, including if on is both or one eye open, giving a different message.

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Posts Ask me almost anything Submit a post that does not suck Archive. What would the best way to contact be? Daz3d - VNs - and Film I have a theater and film background, in that order, and imo Daz3d VNs gain more visually from film than from theater.

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